Self-regulation and problem situation in the game: strategies to teach multiplication

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Starepravo, Ana Ruth;Bianchini, Luciane Guimarães Batistella;Macedo, Lino de;Vasconcelos, Mário Sergio

Description

Abstract The concept of multiplication in mathematics is not always learned by the student due to the use of conventional pedagogical practices. From this observation, we started from the thesis that active situations, promoting self-regulation through the solution of problems present in the games, it can be an effective proposal in constructing concepts. In this perspective our objective was to analyze the contributions of the Game of the Rest for the understanding of the concept of multiplication. It is a qualitative and applied research that was carried out in a classroom with 30 students of the fourth year of Elementary School, in which the Game of the Rest was used as a resource. It was possible to conclude that the game, through the cognitive and affective context that it promotes, was a scenario of students' engagement with the action. The processes of self-regulation and problem situation promoted in the interventions involved the students in conducts of effort and confrontation resulting in appropriation of the intended concept.

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Metrics

Dataset Index

0.5

FAIR Score

81%

Citations

0

Mentions

0

Metrics Over Time

Publication Details

DOI

Publisher

SciELO journals

License

Creative Commons Attribution 4.0 International

Assigned Domain

Subfield

Developmental and Educational Psychology

Field

Psychology

Domain

Social Sciences

Confidence Score

97%

Source

Open Alex

Keywords

170103 Educational PsychologyFOS: Psychology

Normalization Factors

FT

53.85

CTw

1.00

MTw

1.00