Division III Student-Athletes Gaming Behaviors during Pandemic_anonymized.xlsx
View DatasetWegbreit, Ezra
Description
This data comes from an article entitled Videogaming as Stress Coping in NCAA Division III Student-Athletes During the Pandemic: An Exploratory Analysis. NCAA Division III student-athletes (N = 45) completed the Leisure Coping Strategy Scale (LCSS), the Leisure Coping Belief Scale (LCBS), the Athlete Identity Measurement Scale (AIMS), and questions about their demographics and videogaming behavior.
Citations (0)
No citations found
It looks like this dataset has no citations.
Mentions (0)
No mentions found
It looks like this dataset has not been mentioned in any sources.
Metrics Over Time
Publication Details
Subfield
Developmental and Educational Psychology
Field
Psychology
Domain
Social Sciences
Confidence Score
57%
Source
Scholar Data Model
Keywords
Sport and exercise psychologyHealth psychology