Division III Student-Athletes Gaming Behaviors during Pandemic_anonymized.xlsx

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Wegbreit, Ezra

Description

This data comes from an article entitled Videogaming as Stress Coping in NCAA Division III Student-Athletes During the Pandemic: An Exploratory Analysis. NCAA Division III student-athletes (N = 45) completed the Leisure Coping Strategy Scale (LCSS), the Leisure Coping Belief Scale (LCBS), the Athlete Identity Measurement Scale (AIMS), and questions about their demographics and videogaming behavior.

Citations (0)

Mentions (0)

Metrics

Dataset Index

0.3

FAIR Score

85%

Citations

0

Mentions

0

Metrics Over Time

Publication Details

Assigned Domain

Subfield

Developmental and Educational Psychology

Field

Psychology

Domain

Social Sciences

Confidence Score

57%

Source

Scholar Data Model

Keywords

Sport and exercise psychologyHealth psychology

Normalization Factors

FT

13.46

CTw

1.00

MTw

1.00