Two Educational Board Games for Teaching Startup Growth Hacking

Kai-Kristian Kemell;Abrahamsson, Pekka;Risku, Juhani;Feshchenko, Polina;Himmanen, Joonas;Kultanen, Joni;Hossain, Abrar;Puca, Raffaele Luigi;Vitikainen, Teemu;Impiö, Johannes;Furqan Jameel;Sorvisto, Anssi

Description

This upload contains two board games for teaching growth hacking in startups. The first board game, Growthopoly, provides an overview of growth hacking practice categories (files labeled Game1_*). The second game, Game of Growth, provides insights into individual growth hacking practices (file labeled Game2_*).
The PDF files contain all the materials for each game and can be printed with minimal setup required. The cards print correctly in this form (i.e. the front and back align) but have to be cut out manually from A4-sized prints as the individual cards are much smaller than an A4 sheet.
These materials are based on a scientific preprint paper found on arXiv at [Link TBA]

Citations (0)

Mentions (0)

Metrics

Dataset Index

0.5

FAIR Score

85%

Citations

0

Mentions

0

Metrics Over Time

Publication Details

DOI

Publisher

figshare

License

Creative Commons Attribution 4.0 International

Assigned Domain

Subfield

Management of Technology and Innovation

Field

Business, Management and Accounting

Domain

Social Sciences

Confidence Score

95%

Source

Open Alex

Keywords

150503 Marketing Management (incl. Strategy and Customer Relations)FOS: Economics and business150599 Marketing not elsewhere classifiedInformation SystemsFOS: Computer and information sciences

Normalization Factors

FT

57.69

CTw

1.00

MTw

1.00